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Dreadnought Codex Cover

HEADQUARTERS

1 Venerable Dreadnought
Points
WS
BS
S
Fr
Si
Re
I
A
125
5
5
6(10)
12
12
10
4
3

Weapons: The left arm is equipped with a close combat weapon with a built in storm bolter (which may be upgraded to a heavy flamer for +10pts, or the whole arm may be upgraded to a missile launcher for +10pts). The right arm may be equipped with one of the following weapons: Assault Cannon (+30pts); Twin linked Lascannon (+50pts); Twin linked Heavy Bolter (+30Pts); Multi-Melta (+40pts); Plasma Cannon (+40pts) or a Twin linked Autocannon (+35pts)

Options: The Venerable Dreadnought may take any of the following vehicle upgrades at the appropriate points cost: Extra armour; Searchlight; Smoke Launchers.

Special Rules

Old and Wise: May re-roll the dice if the mission being played has a dice roll to see who gets the first turn.

Hard to Kill: When a Venerable Dreadnought takes a glancing or penetrating hit, you may force your opponent to re-roll the resulting damage. You must accept the result of the second roll.

Leader: May lead an army into battle.

Librarian Dreadnought
Points
WS
BS
S
Fr
Si
Re
I
A
100
5
5
6(10)
12
12
10
4
2

Weapons: The left arm is equipped with dreadnought close combat force weapon. The right arm may be equipped with one of the following weapons: Lascannon (+40pts); Heavy Bolter (+20Pts); Multi-Melta (+40pts) or a Plasma Cannon (+40pts). The Librarian Dreadnought is also eqipped with a Warp Cloak (counts as a Psychic Hood).

Options: The Librarian Dreadnought may take any of the following vehicle upgrades at the appropriate points cost: Extra armour; Searchlight; Smoke Launchers.

Special Rules

Psychic Power: Smite - see Codex: Space Marines